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Devlog
Stats Upgrade
June 26, 2020
by
Winston_AM
Winston has 3 stats: Health: That allows us to survive more hits from enemies. Max upgrades: 5 Damage: Our hits deal more damage to enemies. Max Upgrades: 5 Speed: Makes us more faster to outmaneuv...
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Pause Screen
June 26, 2020
by
Winston_AM
The pause screen is one of the important aspects in game , which allow us to pause the game to either rest or change options related to our game. In our pause screen we have implement a slider that co...
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Death Screen and LeaderBoard
June 26, 2020
by
Winston_AM
On this post we will be talking about our death screen and our leaderboard, we decided that joining both of these features on one screen would be a better decisions than splitting them up. The death s...
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Added Title Screen
June 26, 2020
by
Winston_AM
We implement a Title Screen to our game, which has 2 options: 1 - Start Game Allows us to play the game. 2 - Quit Game Leaves the Game...
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Added Slider Bar for our Health Component
June 26, 2020
by
Winston_AM
After adding sprites to our characters, we then decided to implement a user UI including a health bar and text indicating wave number and enemies remaining. For our player we have a slider that shows...
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Added Sprites for Winston and Enemies
June 26, 2020
by
Winston_AM
We added new sprites to our main character Winston and 2 enemies types: zombie and spider Winston Sprite: Zombie Sprite Spider Sprite...
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Weapons and enemies
June 14, 2020
by
Winston_AM
In this update we added a weapon to our player that shoots fireballs. We also added placeholder enemies that follow the player...
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First Devlog
June 14, 2020
by
Winston_AM
The game is alive. Features implemented: Small sprite map Playable character Character rotation with the mouse...
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